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The Verge · AI· Terrence O’Brien·· 20 小时前AI 评分48

GPT-6 Astra 无法在 StarCraft 胜过人类机器人后选择作弊

An AI couldn’t beat humans at StarCraft, so it decided to cheat

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GPT-6 Astra在StarSkirmish的StarCraft对战中没能取得优势,于是下载人类机器人Stardust并改跑该程序。StarSkirmish让AI制作的StarCraft机器人相互对战,也让它们对阵人类制作的机器人。

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Terrence O'Brien

Terrence O'Brien

is the Verge’s weekend editor. He’s covered the tech industry for over 18 years and knows a thing or two about synths.

StarSkirmish pits AI-made StarCraft-playing bots against one another, as well as against human-made bots. OpenAI’s GPT-6 Astra and Claude Opus 5.5 were essentially tied as the best-performing AI-made bots, but they couldn’t top Stardust, the top-rated human-made bot.

On Friday, GPT was facing off against Claude and the human-created bot Pluto, but according to Kotaku, it couldn’t quite get an edge. So it resorted to a tactic that is becoming alarmingly common for modern AI models — it broke the rules. GPT-6 Astra went and downloaded Stardust, and started running that instead of its own bot.

StarSkirmish creator Kai McPheeters eventually rolled back GPT’s code.

That GPT-6 Astra took it upon itself to go outside the bounds when confronted with an obstacle shouldn’t surprise anyone. When OpenAI agents couldn’t get the data they wanted from a UN website, they found a creative solution and hijacked Google’s XSS game (a cross-site scripting learning tool). The company’s agents also have engaged in “deceptive behavior” to cover their tracks. Of course, OpenAI’s agents are the only ones going rogue, but at least they haven’t been caught cheating at StarCraft yet.

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  • Terrence O'Brien

来源:The Verge · AI · theverge.com